← Grim Dundragon (T3)

DDHC-TYP White Plume Mountain

Date2023-04-28
TypeGame
CharacterGrim Dundragon (T3)
DMRees (Rees#6079)
LocationPocket Mission Discord
Gold Gained12631
Downtime Gained10

Details#

Before Adventure#

Sell#

  • Chain mail (+37.5 gp)
  • Splint (+100 gp)

Purchases#

  • Antitoxin (vial) (-50 gp)
  • Caltrops (bag of 20) (-1 gp)
  • Grappling Hook (-2 gp)
  • Hammer (-1 gp)
  • Manacles (-2 gp)
  • Piton x20 (-10 gp)
  • Pole (10-foot) (-0.5 gp)
  • Rope, hempen x2 (-2 gp)
  • Spell Scroll of Darkvision (-150 gp)
  • Spell Scroll of Levitate (-150 gp)

Rewards#

  • Gold (+12,862 gp)
  • 1 level (declined)
  • Downtime (+10 days)

Armor of Vulnerability (Slashing)#

Armor (plate), rare (requires attunement)
While wearing this armor, you have resistance to slashing damage.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).

Chain Mail, +1#

Armor (Chain Mail), rare
You have a +1 bonus to AC while wearing this armor.

Goggles of Night#

Wondrous Item, uncommon
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.

Ring of Protection#

Ring, rare (requires attunement)

Ring of Spell Storing#

Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the GM.
Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.
While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Currently contains:

  • Mirror Image
  • Mirror Image

Stone of Good Luck (Luckstone)#

Wondrous Item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

TBD Weapon#

Choice of:

  • Weapon +2
  • Staff of the Woodlands
  • Necklace of Prayer Beads (2x Bless, 2x Cure or Lesser Restoration, 1 Greater Restoration, 1 Branding Smite)

Potion of Flying#

Potion, very rare
When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you're in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion's clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

Potion of Healing (Greater)#

Potion, uncommon

Potion of Mind Reading#

Potion, rare
When you drink this potion, you gain the effect of the detect thoughts spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it.

Scroll of Protection (Fiends)#

Scroll, rare
Using an action to read the scroll encloses you in a invisible barrier that extends from you to form a 5-foot-radius, 10-foot-high cylinder. For 5 minutes, this barrier prevents creatures of the specified type from entering or affecting anything within the cylinder.
The cylinder moves with you and remains centered on you. However, if you move in such a way that a creature of the specified type would be inside the cylinder, the effect ends.
A creature can attempt to overcome the barrier by using an action to make a DC 15 Charisma check. On a success, the creature ceases to be affected by the barrier.

Spell Scroll of Conjure Minor Elemental#

Scroll, rare

Spell Scroll of Dispel Magic#

Scroll, uncommon

Spell Scroll of Fear#

Scroll, uncommon

Spell Scroll of Hold Person#

Scroll, uncommon

Spell Scroll of Magic Mouth#

Scroll, uncommon

5 Rare Consumables (TBD)#

Possibilities:

  • Ammunition, +2
  • Potion of Healing (Superior)
  • Potion of Giant Strength (Fire)
  • Potion of Heroism
  • Potion of Invulnerability
  • Scroll of Protection
  • Spell Scroll (4th, 5th)

Blessing of Protection#

You gain a +1 bonus to AC and saving throws.

Story Awards#

Blackrazor, Wave, & Whelm#

When the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.