← Jharthalumerthrax

DDAL06-03 Crypt of the Death Giants

Date2023-07-11
TypeGame
CharacterJharthalumerthrax
DMDadurkan#4047
LocationPocket Mission Discord
Gold Gained2875
Downtime Gained10
Levels Gained1

Details#

Before Adventure#

Purchases#

  • Potion of Healing (Superior) x2 (-1,000 gp)

During Adventure#

Used#

  • Potion of Invulnerability

Rewards#

  • Gold (+3,875)
  • 1 level
  • Downtime (+10 days)

Belt of Giant Strength (Storm)#

Wondrous Item, Legendary
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt's fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.

Potion of Speed#

Potion

Spell Scroll of Project Image#

Scroll

Spell Scroll of Teleport#

Scroll

Spell Scroll of Antimagic Field#

Scroll

Story Awards#

Death's End#

You helped defeat Kiaransalee's cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activities#

Hall of Omens#

Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Mirth#

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Honor#

Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.