| Date | 2025-03-23 |
| Type | Trade |
| Character | Riptide |
| Location | Self |
| Downtime Gained | -5 |
| Trade Character | Jharthalumerthrax |
| Trade Player | Self |
Rod, rare (requires attunement by a warlock)
Player: Self
Character: Riptide
Source: Service Awards (DDEX3-13)
Date: 2025-02-24
Weapon (shortsword), Rare (requires attunement)
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.
Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw; ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 ft. of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.
Player: Self
Character: Jharthalumerthrax
Source: DDHC-CGP Cloud Giant's Bargain
DM: Jeremy Icenogle (Bloo)
Date Played: 2023-01-12