← Sulphyra

DDHC-KGV-06 Masterpiece Imbroglio

Date2025-04-06
TypeGame
CharacterSulphyra
DMRobert Gammon (gammonstark)
LocationNapland Adventure Nexus
Gold Gained967
Downtime Gained10
Levels Gained1

Details#

Rewards#

  • Gold (+967 gp)
  • 1 level
  • Downtime (+10 days)

Necklace of Prayer Beads#

Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)
This necklace has 4 magic beads (Curing, Favor, Wind Walking, Blessing) made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
To use a bead, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Necklace of Fireballs#

Wondrous Item, rare
This necklace has 6 beads hanging from it. You can take a Magic action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a level 3 Fireball (save DC 15).
You can hurl multiple beads, or even the whole necklace, at one time. When you do so, increase the damage of the Fireball by 1d6 for each bead after the first (maximum 12d6).

Lantern of Revealing#

Wondrous Item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's Bright Light. You can take a Utilize action to lower the hood, reducing the lantern's light to Dim Light in a 5-foot radius.

Bloodwell Vial, +2#

Wondrous Item, rare (requires attunement by a sorcerer)
To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your attunement to it lasts. If your attunement to the vial ends, the contained blood turns to ash. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. The bonus is determined by the vial's rarity.
In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn.
Rare Item of Choice
DMG24, Tasha's or Xanathar's