← Thyme

Story Origin

TypeStory Origin
CharacterThyme
Gold Gained5
Levels Gained1

Details#

Race: Harengon
Class: Wizard
Ability Scores: Standard Array (15, 14, 13, 12, 10, 8)
Background: Hermit

  • Feat: Skilled
    Wizard Starting Equipment:
  • Dagger
  • Arcane focus (wand)
  • Scholar's pack
  • Spellbook
    Hermit Starting Equipment:
  • A scroll case stuffed full of notes from your studies or prayers
  • A winter blanket
  • Set of common clothes
  • Herbalism kit
  • Gold (+5 gp)
    Spells Learned:
  • Fire Bolt (Cantrip)
  • Mending (Cantrip)
  • Prestidigitation (Cantrip)
  • Comprehend Languages (1st)
  • Detect Magic (1st)
  • Identify (1st)
  • Mage Armor (1st)
  • Magic Missile (1st)
  • Shield (1st)